If I was copolla, I would have used a severed Pug head instead of a horses head in The Godfather just for the comedic value alone.
Anyway, still trucking alone here, i'm using a combonation of blur, sharpen and noise brushes to get rid of the fact that the texture is too airbrushy. Sharpen and noise give it a simulated short hair effect. I'll post a rotation soon when I dirty up the texture to make it look more furlike.
Friday, February 24, 2006
Round Mound of Hound
This is more like a progress report post. I've gone into further detail in zbrush with texture colour as well as shaping some teeth for the bugger.
Here's a tip to all 3D students out there: it's obvious to keep eyeballs as seperate objects, but things like teeth, claws, and tongues should be seperate too. A number of things can happen if you dont sepearate these objects:
1) Rigging problems; it would be a pain to paint influences if the toungue was connected to the main object
2) Geometry resolution problems, specifically when modelling with ZBrush; I've run into it specifically with this model. I havent had enough geometry to work with once I got down to the claws and teeth.
Anyway, this is up for critique on CGtalk for those interested, you can find it here:
http://forums.cgsociety.org/showthread.php?p=3273720#post3273720
Here's a tip to all 3D students out there: it's obvious to keep eyeballs as seperate objects, but things like teeth, claws, and tongues should be seperate too. A number of things can happen if you dont sepearate these objects:
1) Rigging problems; it would be a pain to paint influences if the toungue was connected to the main object
2) Geometry resolution problems, specifically when modelling with ZBrush; I've run into it specifically with this model. I havent had enough geometry to work with once I got down to the claws and teeth.
Anyway, this is up for critique on CGtalk for those interested, you can find it here:
http://forums.cgsociety.org/showthread.php?p=3273720#post3273720
Sunday, February 19, 2006
A Quick Post
Thursday, February 16, 2006
3D Head Busts, 3 for a $1.25
Granted, it isnt as refined as the Pug model, but it's a good start. You can still see the faceted polys. I'll come back to this guy, but I suspect that i'll finish the pug first before this dude. Even more likely is a new model to come. I've been toying with the idea of 3D characatures of celebrities.
Wednesday, February 15, 2006
A tricky shot
Hmmm....not entirely sure how I feel about this one. This is intentionally supposed to be a dingy looking shot hence the chaos. With the previous BG's there was an instant where the painting felt done and uniform. I didnt really get that with this BG. Perhaps its the composition and how the shapes are reading. Im pretty sure I will give this BG an edit when I come back to it with a fresh pair of eyes
Sunday, February 12, 2006
Check the pharmacy section for all your Zbrush needs
Saturday, February 11, 2006
Not the most exciting but...
First work in progress post
In third year, we never really got the chance to explore and further develop our own layout talents. Right about 2 weeks before christmas break, I had an idea in my head that I had to translate and it was this piece. Since im really busy contributing to our group film at school, its a bit challenging to find time for your own work. When I do have time though, i'd rather spend it on 3d works.
Friday, February 10, 2006
More Layouts
"Everything should be made as simple as possible, but not simpler." -Albert Einstein.
I think the UPA artists had this in mind when they were forming together an identity. Anyway, This is another layout I just finished for our group film. Its an interesting style to adapt too, but I think that this layout is more successful than my previously posted one.
Tuesday, February 07, 2006
Lifedrawing
My lifedrawing isn't really the greatest, but now and again, you come across a drawing that has bits and pieces working for it. I think in 3rd year, the instances of those bits and pieces coming together are alot more frequently for me than in past years. I'm starting to like it more. I think we have a great instructor too.
All of these are 5 minute drawings.
Monday, February 06, 2006
A Tribute to Mary Blair
Sunday, February 05, 2006
More Second Year Work
Another second year piece (Dec. 2004) The linework concept is attributed to an anonymous artist. I decided to use the linework for a colour study. I love painting analogously. It's the quickest and easiest way to keep your painting unified. Red was perfect in this situation because it gives the piece that rustic look as well as an overall intensly dangerous feeling.
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